circuit_read_hand¶
- class CircuitReadHandMixin(
- read_hand_contents: bool =
False, - read_mode=
InserterReadMode.PULSE, - *,
- extra_keys: dict[str, Any] | None =
None, Enables the Entity to read it’s hand’s contents.
- read_hand_contents : bool¶
Serialized
This attribute is imported/exported from blueprint strings.
Whether or not this Entity is set to read the contents of it’s hand to a circuit network.
- read_mode : InserterReadMode¶
Serialized
This attribute is imported/exported from blueprint strings.
The mode in which the contents of the Entity should be read. Either
ReadMode.PULSEorReadMode.HOLD.