circuit_read_hand

class CircuitReadHandMixin(
read_hand_contents: bool = False,
read_mode=InserterReadMode.PULSE,
*,
extra_keys: dict[str, Any] | None = None,
)

Enables the Entity to read it’s hand’s contents.

read_hand_contents : bool

Serialized

This attribute is imported/exported from blueprint strings.

Whether or not this Entity is set to read the contents of it’s hand to a circuit network.

read_mode : InserterReadMode

Serialized

This attribute is imported/exported from blueprint strings.

The mode in which the contents of the Entity should be read. Either ReadMode.PULSE or ReadMode.HOLD.